: Does that mean I need to identify myself? Moreover, beep, a second attempt to discover a weakness in the bunker's side doors will result in punishment delivered by the built-in PERUN defense system. : Unfortunately, this action will yield no result, comrade. See? It's funny because he won't open the door, just like the movie! Ha ha! Ha ha! : In that case I'll just break the lock on this door. I am VIL-a - 'Vladimir Ilyich Lenin' Atomic positronic-emission-based AI with widened machine logic. Of course our old friend tedious narration is back. : Beep-beep, you say? It seems that I am dealing with a robot. See it's funny because it's a reference to 2001: A Space Odyssey AND to calling people Comrade! Get it! Do you get it! Ha ha! Now, quick, I want you to think of the absolute laziest AI reference you can. This leads us to the last bunker, which thankfully is not full of rats. If you have a rope you can go down the hole. I just think it's funny that ATOM always has all the party members comment in succession and have very little to say. I'm not making you read all this poo poo. Sure, we had to murder the totally not evil Valya Satanovsky on behalf of some stalkers, but we were never really threatened aside from game mechanics. It's an adaptation of the spirit of conspiracy stories, vaguely, but you have to really break down and analyze the tedious text and once again, none of the conspiracy poo poo really affects the player. It's clear the developers consume a lot of media, but they have almost nothing to say. I cannot emphasize enough how loving tedious and uncreative this garbage pile game is. We could hire the guys at the looter base to open the underground entrance, but this is cheaper and FAR less tedious. Now, there's a lot more stuff to do in the Dead City, but it all sucks, so it can remain undone. Now that we have the Hazmat suit, there is no reason to go underground again. Today we're going to get very close to finishing the game. Welcome back! Last time we battled (as Dack Fayden pointed out in the thread) an evil Thomas Pynchon reference that reminded us we could be reading things that are not poo poo. I won't be surprised if we see a conspiracy collaboration between Jesuits and feng shui masters for no good reason before the end of the game at this point. I missed this was a Pynchon reference as I haven't read Crying of Lot 49. We're not monsters, we're professional postal workers who believe that all letters and packages must be delivered, no matter what they are.Ī conspiracy, then a muted trumpet and the word "waste" in the same sentence, very subtle reference you got there ATOM, as always the devs continue to impress As silent as a muted horn, as forgettable as a silly drawing on a waste bin. ![]() ![]() You've probably seen our symbol around, and even talked to our postal workers. TheGreatEvilKing posted: : The Secret Cartel.
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